darkest" dungeon, then.">
Darkest Dungeon 2 is Announced by Red Hook

Darkest Dungeon 2 is Announced by Red Hook

It obviously can't be the "darkest" dungeon, then.

pocru by pocru on Feb 20, 2019 @ 08:24 AM (Staff Bios)
Darkest Dungeon was released in 2016, but it was out well before then as an early access game, and in fact, was one of the champions of early access back when people were unsure if it was a good idea. Turns out that maybe it did its job a little too well, but all the same it remains a super-solid roguelike RPG with lots to recommend, especially if you’re a big fan of Lovecraftian or Souls-like stories and challenge.

They released two DLCs for the game, but it seems that studio Red Hook is ready to move on to bigger and better things. Specifically, they want to capitalize on the Darkest Dungeon brand and turn it into a fully-fledged series. And that’s what brings us to Darkest Dungeon 2: The Howling End.

We know almost nothing about this new game, outside of a few tidbits gathered from an exclusive mini-interview with the folks over at PC Gamer. We know the game will be bigger, as Red Hook has nearly tripled its staff (from five people to 14) since the release of the first game. And we know that rather than having your characters explore one haunted location, the game will task players with surviving a long, grueling journey through a horror-fantasy apocalypse.

What interests me most at this exact moment are two things: one, the fact that the video itself is narrated by the Ancestor, who was an actual character in Darkest Dungeons, your character’s… father? Uncle? Relative. You were related. So the fact that he’s still narrating for this second story probably means he’s played a role, directly or otherwise, in this fantasy apocalypse.

Secondly, we already knew that the world of Darkest Dungeon was slightly bigger than what was depicted in the game, thanks to all the comics we saw that depicted each character’s journey to the hamlet. It’ll be interesting to see if the second game will capitalize on that and explore even further.

But, it’ll probably be quite some time before we get to that point.


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