Fighting Games, on the other hand, are struggling to make the kind of money these studios are putting out. This includes the biggest fighting game out there, Super Smash Brothers. Despite being one of the biggest games in the world and having the potential to be an eSports mega-sport, Nintendo has hesitated to support the games professional potential and has refused to offer prize pools the way that other studios have.
Well, speaking with Nikkei, Nintendo President Shuntaro Furukawa explained why that was the case (with a translation helpfully being provided by Kotaku):
Esports, in which players compete on stage for prize money as an audience watches, demonstrates one of the wonderful charms of video games Its not that were opposed to it. So that our games can be widely enjoyed by anyone regardless of experience, gender, or age, we want to be able to participate in a wide range of different events. Our strength, what differentiates us from other companies, is this different worldview, not an amount of prize money."
So yeah its not a good excuse, but its also not a terrible one either. Many eSports games, like League of Legends, suffer because patches and updates are designed for pro players, making the majority of people feel as if theyve been forgotten. Nintendo wanting to avoid projecting that attitude kind of makes sense but its not a good enough excuse to justify their dumb decision.
Whatever. Nintendo wouldnt be Nintendo if they didnt make bafflingly dumb decisions every once in a while.