When youre the developers of one of the most famous game franchises in America, theres a pressure to perform. But 343 Industries isnt letting that pressure lead to an unhealthy workplace. The dev team has announced a delay to Halo: Infinites next major update, citing employee well being.
Announced on HaloWaypoints recent roadmap post, theyve decided to push back the release of the next update to the single player game. The roadmap lists the Co-op campaign mode for a projected release in August, and with the Forge mode entering beta in September. Originally set to launch in May, they explain that the shifted schedule is because they prioritize team health and getting ourselves into a sustainable development rhythm so that we can deliver great experiences to all of you while maintaining a healthy work/life balance.
The Roadmap didnt change the expected release of Halo: Infinite Multiplayers Season 3, however, which is still marked for November 8. Though it now lists split screen co-op mode in that same bracket, setting it a month later than the online co-op.
Generally speaking, delays are no fun. But given everything regarding Halo: Infinites development, the least we can do it have some patience. Though in the same regard, we understand why fans may feel discontent. Things like Forge and Co-op have long been considered staple features to Halo games, having to wait a full year after release for these features really dampens overall interest.
The gaming industry has a problem with overworking employees in general, though. Too many major titles are developed with harsh overtime and crunch conditions. And more times than not, that happen to meet the most marketable deadlines. Developers are people, too. And no matter how badly we may want something, it should never come at the expense of their livelihood.
So go ahead, 343. Take all the time you need. We can wait.
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