Hacker Group Discovers "Unpatchable" Exploit in Nintendo Switch

Hacker Group Discovers "Unpatchable" Exploit in Nintendo Switch

For fan made content, not pirating games.

LizardRock by LizardRock on Apr 23, 2018 @ 07:57 PM (Staff Bios)
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Normally when you hear news about some video game related hack, it's the latest game's anti-piracy software being broken. This time it's something much more extreme. Hackers have discovered an allegedly "unpatchable" exploit to the Nintendo Switch that will allow for home-brewed content.

According to the hacking group ReSwitched, which have clarified that they do not support piracy, have discovered a weakness in the Switch's operating system of choice.

I think that the Switch's biggest weakness, security-wise, is that it's running on (and has to be designed around) the Tegra X1 hardware.
. . .
We first managed to break into the web browsers sandbox when Schala implemented the Pegasus vulnerability the day after the console released, but we didn't manage to break into the code for the OS's system modules until Misson20000 and Schala found the winning pair of vulnerabilities in June, 2017.


With significant effort, ReSwitched has found a reliable and overwhelming exploit to the console based on its hardware choice:

The Switch has been completely compromised All current hardware can be compromised. They can mitigate vulnerabilities in newer units, though, either via a hardware revision or updating the bootrom patches written at the factory.


Fan-made (but unofficial) Switch games may grow increasingly more common now that hackers have found a way to manipulate the operating system as needed. This may also lead to the possibility of pirating Switch games, but that's illegal and shouldn't be done.

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