A few days ago, he posted an unused interview on his facebook page, where he revealed quiet a bit. For example, he talked extensively about how much he liked working with Microsoft.
"You know, Seamus really likes to make a fuss just on anything. He e-mailed me, called me, once every week and asked what’s going on, are you ok, do you need any help, if you need anything do reach me out, that sort. On one occasion, he called me and asked what’s going on, and I was like well it’s just been a week we talked last, no big progress is made since then. So he said, okay I am coming to your office at the end of this month, and I was, you can come, but there’s not much I can show you by then. He then, ok, then I would be able to see something, I replied maybe three months later. He then I would check back then, the call was ended, but only a month later, I get a call from him again and he said what’s going on. But on every note he made to me, at the end was always a line saying do reach out to me if any troubles, I am here to solve your troubles. He was very true to the pledge. One example was he put DOA3 on a fast track in terms of approval process. You know, there are some platform holders that make the process slow by complaining about a tiny thing that no one would care about, but as of Microsoft and Seamus, there was no such thing."
But perhaps the biggest takeaway from the interview came near the start, where he revealed what he had been doing for the past 4 years... and what he plans to do in the future.
"For the past four years, I’ve been teaching job to foster juniors, but now I feel like I want to make a game again and just established a company for that purpose."
So a brand-new company with a brand-new mission. Here's hoping it turns out better than Devil's Third did.