Catlateral Damage Shows Up on Kickstarter

Catlateral Damage Shows Up on Kickstarter

Are these development costs or repair fees?

pocru by pocru on Jun 16, 2014 @ 02:54 PM (Staff Bios)
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Catlateral Damage, besides being painful for an English Major to write out, was a free ‘demo’ released a while back where you play as a cat: and your only real objective was to knock stuff over.  That was it.  But it was free and this IS the internet, so the prospect of playing a cat was enough to drive people into a frenzy over it and get a version of it released over Steam Greenlight.  And now the creator of the game, realizing that he could probably make money on this, decided to go ahead and open up a Kickstarter for the game to do just that.

Chris Chung, the creator, is asking for a good 40,00 USD to make the game, and at time of writing has raised over $7,500—not bad for its first day.  The full game, Chis says, will have different cats with different powers (and if you donate enough money, your cat could join the roster)  procedurally generated levels, and the ability to trip out on catnip, knock over a TV, ignore mice, and sit in a box.  Pretty much as-advertised.  There will be an actual ‘story’ in the final game, in so far that your goal is to get to a super-fancy mansion and destroy a particular super-valuable object, but really everyone understands that to just be pretense.



Now, normally I don’t do articles on Kickstarter projects unless there’s some interesting angle to it, even if it is a game everyone already knows and loves.  And in this case, one of the tier rewards caught my attention: among the “standard” rewards of a copy of the game or your name in the credits, the highest-tier reward for donating to the project is actually making the game’s creator adopt a cat.  Yep.  For every person who donates $9,999, Chris will adopt a cat from the local animal shelter and send you periodic pictures and updates on how the cat is doing.

Sadly, no one’s taken him up on that offer yet.

Still, if you want to check it out and give money, feel free to visit the kickstarter page here.  The game is signed onto the Ouya’s “Games for Good” program, which means if he makes his kickstarter goal the Ouya will double his earnings, up to $250,000.   It also means the game will release for Ouya in addition to Steam, so… hooray for that.

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