Satirical Report: PEGI Plans to Add FPS Ratings

Satirical Report: PEGI Plans to Add FPS Ratings

Don't take this report seriously. Still cool to think about.

Michelle McLean by Michelle McLean on Sep 11, 2015 @ 04:00 PM (Staff Bios)
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Coming across a satirical blog may be funny and fictional, but it can also make one think about current matters. Take, for example, the FPS rating. Here's the summary of the satirical article, found on the Onion Gate (it's fictional): 

PEGI, the European game rating system, is taking a smack at a new concept that could be adopted by other rating systems. PEGI will be adding FPS (frames per second) to the rating roster, underlying a quite powerful point: FPS is becoming quite important, despite the arguments surrounding the concept.

PEGI will list games either as 30fps or 60fps, because many players now care about fps, and since consoles like PlayStation 4 and Xbox One boast (or attempt to) 60fps for games, people will turn their nose up at the game featuring 30fps. And though there are people that say that the human eye can't tell the difference, there's definitely a difference between the two, one being smoother and more immersive. Look for yourselves via the 30FPS vs 60FPS site. These labels will appear on boxes beginning January 2016.

Though this isn't true, what if it was? At the rate we care about FPS in games, we might just see such labels on boxes. Are people just so swallowed up in FPS that the core game doesn't matter?

Edit (for Clarification): Probably best that I clarify my final statement. I actually LOVE 60 FPS compared to 30 FPS. Personally, I also can't stand anything below 30 FPS, but the satirical article on Onion Gate seems to suggest that people are obsessed with FPS on consoles (since there really aren't any limits on PC), and many have complained that they will just refuse to play a game under 60 FPS on consoles. FPS on PC is understandable, because there shouldn't be a lock, but consoles are laggards by comparison, and it's hard for developers to meet FPS specs for console games (currently). That being said, I will accept 30 FPS on consoles for that reason, but in terms of preference, I prefer 60 FPS. As I mentioned in the article, the difference in FPS is staggering--games running at 60 FPS are far smoother and more immersive. And people, like myself, want a more immersive experience, and would opt for 60 FPS.

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