Goat Simulator Devs Try to Make a Real Game

Goat Simulator Devs Try to Make a Real Game

No word on how many goats will be involved.

pocru by pocru on Mar 13, 2018 @ 06:44 AM (Staff Bios)
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You may or may not know, but the meme-factory that was Goat Simulator wasn’t actually supposed to be released to the public; rather, the people behind it, Coffee Stain Studios, were making an actual game and revealed a tech demo that let people control a goat in a glitchy sandbox. But the goat tech demo was so popular that they decided to run with it, and after expanding it significantly, they released the simulator that would kick off a huge yet easily-ignored wave of “simulators” through the Steam store.

Because if a joke is funny once, it’ll be funny 50 times later.

Regardless, they’ve been quite successful thanks to their trash game, and now they’re going to take their money and talent and apply it to an actual game: a title they’re calling “Satisfactory”



The video doesn’t show much: just a quite armadillo-thing chewing on a juicy flower while the sounds of construction happen in the background. Those noises, combined with the logo of the game (which shows a bunch of construction happening around a circle), seems to suggest to me that this will be some kind of building/management game, although why we’re focusing so much on the nature you’ll presumably have to tear down in order to build your stuff does make me raise an eyebrow.

Perhaps the more interesting thing is that linked in the video is Coffee Stain’s other actual video game, Sanctum, a sci-fi tower-defense FPS game that’s quite old at this point. While it was never exactly known for having a heavy focus on lore, Sanctum did have some, and it did involve a lot of building and weird alien life-forms so… perhaps this will act as some kind of prequel?

That’s a huge stretch. But with luck, we’ll learn more by May 1, when the alpha is released to people who signed up for it.

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